entvars_t::effects constants
Name | Value | Description |
---|---|---|
EF_BRIGHTFIELD | 1 | Swirling cloud of particles |
EF_MUZZLEFLASH | 2 | Single frame ELIGHT on entity attachment 0 |
EF_BRIGHTLIGHT | 4 | DLIGHT centered at entity origin |
EF_DIMLIGHT | 8 | Player flashlight |
EF_INVLIGHT | 16 | Get lighting from ceiling |
EF_NOINTERP | 32 | Don't interpolate the next frame |
EF_LIGHT | 64 | Rocket flare glow sprite |
EF_NODRAW | 128 | Don't draw entity |
EF_NOANIMTEXTURES | 256 | Don't animate brush entities |
EF_FRAMEANIMTEXTURES | 512 | Use the value in entvars_t::frame to set the texture on a brush entity |
EF_SPRITE_CUSTOM_VP | 1024 | Allow a map to override a sprite viewport type (from entvars_t::sequence) |
EF_NODECALS | 2048 | Don't draw decals on this entity |
EF_FULLBRIGHT | 4096 | DonRender the entity at full brightness |
EF_NOSHADOW | 8192 | Don't render a studio shadow for this entity |